|Why the cooperation with The
Collective on this game?
We saw an early demo of The Collective's
Buffy game and realized that engine would be great
as the basis for a new Indiana Jones game.
Is Hal Barwood - project
leader and writer of 'Fate of Atlantis', 'Desktop
Adventures' and 'Infernal Machine' - again involved
in making 'Emperors Tomb'?
Hal was involved in the early stages
and provided great feedback on the story.
Will Indiana Jones for
the third time be voiced by Doug Lee?
We're using a voice actor named
David Escher. We wanted a slightly younger-sounding
Indy for this game since it takes place in 1935
(before Indy's adventures in the movies).
did you choose to make a second Indiana Jones
3D action/adventure game instead of an adventure
game type like 'Fate of Atlantis' or 'Grim Fandango',
but with a bit more action?
One of the many
Well, I think making an Indy game
that's a 3D action/adventure game is really more
in keeping with the spirit of the Indy movies
more than any competing products. I think the
Indy movies are really about fun and entertaining
the audience and that's been the inspiration for
'The Emperor's Tomb'. We wanted to capture the
elements of the Indy movies and present them in
During E3 we heard that
the music of 'Emperors Tomb' would only
consist of the original score from the Indiana
Jones trilogy. But we later heard that the music
is being composed by Clint Bajakian. Will the
game feature both?
Other than the Indy theme, all
the other music in the game has been composed
specifically for the game by Clint Bajakian. It's
also the first time that a LucasArts game has
featured music performed by a live orchestra.
The results are amazing sounding and I think Clint's
done a great job of capturing that John Williams
feel while providing fresh material specifically
for the 'Emperor's Tomb'.
Theres one scene
in 'Indiana Jones and the Temple of Doom' in which
Wu Han says to Indy: Ive followed
you on many adventures, but into the Great Unknown
Mystery, I go first, Indy. Now with
'Emperors Tomb' taking place just before
the events in the film, is this game one of the
adventures with Wu Han?
You'll have to play the game to
find the answer to that one : )
Will the interactions
with other characters in the game be with cut-scenes
like in 'Infernal Machine' or more like in the
classic adventure games where you can choose what
Interactions with other characters
will be in cinematics. There are no dialog trees
like the classic games.
throwing a punch.
Tomb' trailer shows a lot of great and fluid hand-to-hand
combat, which adds a lot to the adventure spirit
of the Indy games. Besides Indys fists,
whip, and pistol will there be any other weapons
to defend yourself with in the game?
There's a variety of other weapons
that Indy can utilize: shotguns; submachine guns;
knives and swords; plus improvised weapons such
as chairs, shovels, and bottles.
Will there be a multi-player
option, where characters from the game and movies
can be chosen for a more interactive adventure?
No, 'Indiana Jones and the Emperor's
Tomb' is a single player game only.
Has Indys whip animations
and actions evolved in any way? Will it still
be so dangerous when trying to whip the weapon
out of the hands of an enemy? Because in 'Infernal
Machine' whipping an armed enemy was like trying
to commit suicide.
Indy's whip is infinitely more useful
in the 'Emperor's Tomb'. Indy can use his whip
to navigate around the environment, i.e., swinging
from place to place. He can also use it as a weapon
both to attack enemies and to disarm them.
Indy vs. gigantic squid.
already seen screenshots featuring Nazis
and ninjas and theres even a concept
art painting of a gigantic octopus. Does this
mean we can expect to see more supernatural creatures
like in 'Infernal Machine'?
There's definitely a supernatural
element to the storyline but the majority of the
opponents are fairly realistic.
One last question. Can
you already tell us what the system requirements
for the PC version of 'Emperors Tomb' will
It's a little early to finalize
them, but we're looking at: P3 733Mhz; 128MB of
RAM; and a GeForce 1 or better videocard.
Thank you for your time, Jim.