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Untitled Document
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September 2002 -
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'Emperor's Tomb' interview with producer
Jim Tso
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Tuesday,
September 10, 2002 -
Gilles
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HomeLand
Fed got the chance to chat
briefly with LucasArts producer
Jim Tso as he talks about their plans
for the upcoming Indiana Jones
and the Emperor's Tomb action/adventure
game. Jim Tso answers questions about
picking The Collective as developer,
why Emperor's Tomb is coming
out on multiple platforms, how combat
will be handled, why this game will
be more action than adventure, etc.
Worth checking out as it contains
some new info.
Hit
the link above to read the short interview.
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Mojo interviewed 'Emperor's Tomb' composer
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Tuesday,
September 10, 2002 -
Gilles
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Mixnmojo.com
recently got a chance to talk with
LucasArts veteran composer Clint Bajakian.
In the interview Clint answers questions
and talks about his score for the
upcoming Indiana Jones and the
Emperor's Tomb. This is the first
original score that both Clint and
LucasArts have done that is
recorded by a live, full orchestra.
Here's a part of the interview:
Clint
Bajakian: "It
was both LucasArts
and my idea at the same time. Jeff
Kliment, the sound department manager
at LucasArts, mentioned the
use of live orchestra to me when
he originally told me about the
project and expressed interest in
my composing the score. To all of
us, it seemed exactly the right
time to make this effort. Indiana
Jones and the Infernal Machine
called only for short musical stingers
for which sampled orchestra seemed
appropriate, but the extensiveness
of the score envisioned for Emperors
Tomb pointed straight towards
bringing in a full live ensemble."
Hit
the link above to read the full interview.
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'Emperor's Tomb' preview at MegaGames.com
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Sunday,
September 8, 2002 -
Gilles
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Online
games magazine MegaGames.com
has published a preview on Indiana
Jones and the Emperor's Tomb.
The preview talks about Indy's comeback
to the games industry, it's story
and the game's technology.
The
gameplay has evolved since previous
versions of the game and will feature
Indy using a lot more of his fists,
people who have seen demos claim
these sequencies are breathtaking.
Indy has all sort of moves in this
title. The type of moves you'd expect
from Indiana Jones. The combat system
consists of two buttons, which,
when pressed in any order, will
perform a number of punches, kicks,
and grabs. Combos are generally
three button pushes in a row. A
quick tap on either button will
throw right and left jabs, and most
combos work off of those.
Hit
the link above to read the preview.
Thanks to The
Indy Experience.com for the
news.
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New 'Emperor's Tomb' screenshot online!
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Saturday,
September 7, 2002 -
Gilles
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Oh
boy! The official LucasArts
website released one new screenshot
from Indiana Jones and the Emperor's
Tomb action/adventure game that
will be released in spring 2003. This
new screenshot is one of the most
action packed so far! It shows a gun
handling Indiana Jones facing a guy
with a big sword and in the background
you can see two other characters fist-fighting
each other while a third character
is running from the top left corner
towards Indy. Very exciting!!
Click
here to go to the official
Emperor's Tomb website and
view this new screenshot.
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